MPTxtToJson/MainWindow.xaml.cs
tk 8a87d4ed0b 【类 型】:feat
【主	题】:在输出的json 最外层包一个questAss字段
【描	述】:
	[原因]:控制飞机 改成cmd/+的主题方式  要用questAss 来标记
	[过程]:
	[影响]:
【结	束】

# 类型 包含:
# feat:新功能(feature)
# fix:修补bug
# docs:文档(documentation)
# style: 格式(不影响代码运行的变动)
# refactor:重构(即不是新增功能,也不是修改bug的代码变动)
# test:增加测试
# chore:构建过程或辅助工具的变动
2024-07-10 21:15:36 +08:00

223 lines
7.9 KiB
C#
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using Microsoft.Win32;
using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using static MPTxtToJson.JsonModel;
using static MPTxtToJson.JsonModel.QuestAss;
namespace MPTxtToJson
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private string[] strArr;
private string jsonStr;
/// <summary>
/// 导入mp航点文件 按钮事件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void HandleImportTxt(object sender, RoutedEventArgs e)
{
bool isSelect;//判断有没有获取到文件名
string fileName = this.OpExplorer("航点文件导入",out isSelect);//获取航点文件路径和文件名
if (isSelect) {
strArr = this.ReadFile(fileName);
this.JsonButton.IsEnabled = true;//激活导出json按钮
this.jsonStr=JsonBase.ModelTojson(this.MakeJsonModel());//得到json字符串
}
}
/// <summary>
/// 保存转换好的json到文件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void HandleSaveJsonFile(object sender, RoutedEventArgs e)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = "航点文件|*.json;";//资源管理器限制扩展名
sfd.Title = "保存json航点文件";
sfd.AddExtension = true;//设置自动在文件名中添加扩展名
if (sfd.ShowDialog() == true)
{
this.SaveStrToFile(sfd.FileName, this.jsonStr);
}
}
/// <summary>
/// 生成json模型
/// </summary>
/// <returns></returns>
private JsonModel MakeJsonModel()
{
JsonModel jsonModel = new JsonModel();
QuestAss questAss = new QuestAss();
questAss.ID = "FliCube";
questAss.ver = "1.0";
questAss.taskcount = this.strArr.Length-1;
List<Tasks> tasks = new List<Tasks>();
int i = 0;
foreach (var item in strArr)
{
if (i > 0) {
//把每一行的航点字符串 用tab分割出每个参数
char[] separator = {'\t'};
string[] sArr = item.Split(separator);
Tasks t = new Tasks();
t.seq = Convert.ToInt32(sArr[0]);
t.frame = Convert.ToInt32(sArr[2]);
t.command = Convert.ToInt32(sArr[3]);
t.current = 0;
t.autocontinue = 1;
t.param1 = Convert.ToDouble(sArr[4]);
t.param2 = Convert.ToDouble(sArr[5]);
t.param3 = Convert.ToDouble(sArr[6]);
t.param4 = Convert.ToDouble(sArr[7]);
t.x = Convert.ToDouble(sArr[8]);
t.y = Convert.ToDouble(sArr[9]);
t.z = Convert.ToDouble(sArr[10]);
tasks.Add(t);
}
i++;
}
questAss.tasks = tasks;
jsonModel.questAss = questAss;
return jsonModel;
}
/// <summary>
/// 资源管理器 获取文件路径及文件名
/// </summary>
/// <param name="titName">窗口名称</param>
/// <param name="isSelect">返回 有没有获取到文件</param>
/// <returns>返回路径及文件名</returns>
private string OpExplorer(string titName, out bool isSelect)
{
Microsoft.Win32.OpenFileDialog ofdl = new Microsoft.Win32.OpenFileDialog();//打开资源管理器
ofdl.Filter = "航点文件|*.txt;";//资源管理器限制扩展名
ofdl.Title = titName;
if (ofdl.ShowDialog() == true)//执行打开资源管理器 并判断有没有获取到文件名
{
isSelect = true;
}
else
{
isSelect = false;
}
return ofdl.FileName;
}
/// <summary>
/// 逐行读取 文档
/// </summary>
/// <param name="path">文件路径</param>
/// <returns>返回每行的字符串 集合</returns>
private string[] ReadFile(string path)
{
StreamReader sr = new StreamReader(path, Encoding.Default);
String line;
ArrayList arrlist = new ArrayList();
while ((line = sr.ReadLine()) != null)
{
arrlist.Add(line);
}
if (arrlist.Count == 1)//判断 svg的文件内容 是否写在一行里面
{
string temp = (string)arrlist[0];
string[] strArray = Regex.Split(temp, "/>");
return strArray;
}
string[] arr = new string[arrlist.Count];
int key = 0;
foreach (var item in arrlist)
{
arr[key] = (string)item;
key++;
}
return arr;
}
/// <summary>
/// 字符串 保存到指定文件
/// </summary>
/// <param name="filePath">指定文件和路径</param>
/// <param name="str">字符串</param>
private void SaveStrToFile(string filePath, string str)
{
str = str.TrimEnd((char[])"\n\r".ToCharArray());//去除最后的回车符
string stream = null;
if (File.Exists(filePath))
{
StreamReader reader = new StreamReader(filePath);
stream = reader.ReadToEnd();
reader.Close();
}
FileStream fs = new FileStream(filePath, FileMode.OpenOrCreate);
StreamWriter sw = new StreamWriter(fs);
sw.Write(str);
sw.Close();
fs.Close();
}
}
/// <summary>
/// json文件的数据结构
/// </summary>
public class JsonModel
{
public QuestAss questAss { get; set; }
public class QuestAss
{
public string ID { get; set; }
public string ver { get; set; }
public int taskcount { get; set; }
public List<Tasks> tasks { get; set; }
public class Tasks
{
public int seq { get; set; }//航点序号
public int frame { get; set; }
public int command { get; set; }
public int current { get; set; }
public int autocontinue { get; set; }
public double param1 { get; set; }
public double param2 { get; set; }
public double param3 { get; set; }
public double param4 { get; set; }
public double x { get; set; }
public double y { get; set; }
public double z { get; set; }
}
}
}
public static class JsonBase
{
/// <summary>
/// FcgmJsonModel对象 序列化 成 json
/// </summary>
/// <param name="fcgmJsonModel"></param>
/// <returns></returns>
public static string ModelTojson(JsonModel jsonModel)
{
return JsonConvert.SerializeObject(jsonModel);    //转为字符串
}
}
}