初次提交
This commit is contained in:
commit
818afa73a1
5
.gitignore
vendored
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5
.gitignore
vendored
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
.vscode/extensions.json
vendored
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10
.vscode/extensions.json
vendored
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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39
include/README
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39
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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19
platformio.ini
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19
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:esp32doit-devkit-v1]
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platform = espressif32
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board = esp32doit-devkit-v1
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framework = arduino
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monitor_speed = 115200
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--upload-port = COM[14]
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lib_deps =
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bogde/HX711@^0.7.5
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mathertel/OneButton@^2.0.3
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178
src/main.cpp
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178
src/main.cpp
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#include "HX711.h"
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#include "OneButton.h"
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// 硬件引脚定义--------------------------
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// 按钮
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#define BTN_UP 23 // 收线开关 接线:BTN_UP---GND
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#define BTN_DOWN 22 // 放线开关
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#define BTN_CT 21 // 到顶检测开关
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// LED
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#define LED_TIP 19 // 指示灯 接线:LED_TIP---3.3V
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// 称重传感器- HX711
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#define LOADCELL_DOUT_PIN 2
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#define LOADCELL_SCK_PIN 4
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// 角度传感器
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// 收放线电机控制
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// 控制串口直接使用Serial2,用法和Serial一样,如需要还可以用Serial1,但需要映射引脚
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//---------------------------------
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OneButton button_up(BTN_UP, true);
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OneButton button_down(BTN_DOWN, true);
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OneButton button_checktop(BTN_CT, true);
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HX711 scale;
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void upbtn_click();
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void downbtn_click();
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void ctbtn_pressend();
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void ctbtn_pressstart();
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void led_tip(bool onled);
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void setup()
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{
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// 调试串口
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Serial.begin(115200);
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Serial.println("Starting PullupDevice...");
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// 连接控制器
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Serial2.begin(115200);
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// clear serialport
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while (Serial2.read() >= 0)
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{
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}
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// 初始化按钮
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button_up.attachClick(upbtn_click);
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button_down.attachClick(downbtn_click);
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button_checktop.setPressTicks(10); // 10毫秒就产生按下事件,用于顶部按钮检测
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button_checktop.attachLongPressStart(ctbtn_pressstart); // 按下马上产生事件,
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button_checktop.attachLongPressStop(ctbtn_pressend); // 抬起
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// 初始化称重传感器
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scale.begin(LOADCELL_DOUT_PIN, LOADCELL_SCK_PIN);
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scale.set_scale(516.f); // 这是缩放值,根据砝码实测
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scale.tare(); // 重置为0
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// 关闭灯光LED
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pinMode(LED_TIP, OUTPUT);
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led_tip(false);
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Serial.println("PullupDevice is ready!");
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}
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float Value;
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#define FILTER_A 0.5
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// 低通滤波和限幅后的拉力数值,单位:克
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float Get_PullUnits()
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{
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float NewValue;
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if (scale.wait_ready_timeout(100)) // 等待数据ok,100ms超时
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NewValue = scale.get_units();
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else
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NewValue = 0;
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Value = NewValue * FILTER_A + (1.0 - FILTER_A) * Value; // 低通滤波
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Value = constrain(Value, 0.0, 6000.0); // 限制到0-6公斤
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return Value;
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}
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// 提示灯光控制
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void led_tip(bool onled)
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{
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if (onled)
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digitalWrite(LED_TIP, LOW); // 亮灯
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else
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digitalWrite(LED_TIP, HIGH); // 亮灯
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}
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void loop()
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{
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button_checktop.tick();
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button_down.tick();
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button_up.tick();
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delay(10);
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// Serial.print("PullUnits:\t");
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// Serial.println(Get_PullUnits(), 1);
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}
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void ctbtn_pressstart()
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{
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Serial.println("ctbtn_pressstart");
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led_tip(true);
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}
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void ctbtn_pressend()
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{
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Serial.println("ctbtn_pressend");
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led_tip(false);
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}
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void downbtn_click()
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{
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Serial.println("downbtn_click");
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}
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void upbtn_click()
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{
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Serial.println("upbtn_click");
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}
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const int bufnum = 20;
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char buffer[bufnum];
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const int sendbufnum = 5;
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char sendbuffer[sendbufnum] = {(char)0xFF, (char)0xFF, (char)0x00, (char)0x00, (char)0x00};
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int datareadpos = 0; // 数据读取位置
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void getcommand()
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{
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datareadpos = 0;
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int headpos = 0;
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// 是否有数据,有就读bufnum个
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//数据头2个字节FF FF
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while (Serial2.available() > 0)
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{
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buffer[datareadpos] = Serial2.read();
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if ((datareadpos > 1) && (buffer[datareadpos] == 0xFF) && (buffer[datareadpos - 1] == 0xFF))
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headpos = datareadpos - 1;
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datareadpos++;
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delay(20);
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// 读超过buff长度退出
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if (datareadpos >= bufnum)
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break;
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}
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if (datareadpos > 0)
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{
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printf("rev[%d]:", datareadpos);
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for (int i = 0; i < datareadpos; i++)
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{
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printf("0x%02X,", (byte)buffer[i]);
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}
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}
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// 是否读了bufnum个数据
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if (((byte)buffer[headpos] == 0xFF) && ((byte)buffer[headpos + 1] == 0xFF))
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{
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byte sumbyte = (byte)(buffer[headpos + 2] + buffer[headpos + 3] + buffer[headpos + 4]) & 0xFF;
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if ((byte)buffer[headpos + 5] == sumbyte)
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{
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int cmd_type = buffer[headpos + 2];
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switch (cmd_type)
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{
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case 0x01: // 收线
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/* code */
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break;
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case 0x02: // 放线
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/* code */
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break;
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default:
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break;
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}
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}
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}
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// clear serial buffer
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while (Serial2.available() > 0)
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{
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Serial2.read();
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delay(5);
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}
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for (int i = 0; i < bufnum; i++)
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{
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buffer[i] = '\0';
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}
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}
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11
test/README
Normal file
11
test/README
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@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
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