PullupDev/lib/ArduinoJson/examples/ProgmemExample/ProgmemExample.ino
tk 54adf4ad3f 【类 型】:chore
【主	题】:不从配置文件远端获取 ArduinoJson库 添加到根目录调用
【描	述】:
	[原因]:防止版本不同 造成bug
	[过程]:
	[影响]:
【结	束】

# 类型 包含:
# feat:新功能(feature)
# fix:修补bug
# docs:文档(documentation)
# style: 格式(不影响代码运行的变动)
# refactor:重构(即不是新增功能,也不是修改bug的代码变动)
# test:增加测试
# chore:构建过程或辅助工具的变动
2024-07-03 13:46:41 +08:00

65 lines
2.1 KiB
C++

// ArduinoJson - https://arduinojson.org
// Copyright © 2014-2022, Benoit BLANCHON
// MIT License
//
// This example shows the different ways you can use Flash strings with
// ArduinoJson.
//
// Use Flash strings sparingly, because ArduinoJson duplicates them in the
// JsonDocument. Prefer plain old char*, as they are more efficient in term of
// code size, speed, and memory usage.
//
// https://arduinojson.org/v6/example/progmem/
#include <ArduinoJson.h>
void setup() {
DynamicJsonDocument doc(1024);
// You can use a Flash String as your JSON input.
// WARNING: the strings in the input will be duplicated in the JsonDocument.
deserializeJson(doc, F("{\"sensor\":\"gps\",\"time\":1351824120,"
"\"data\":[48.756080,2.302038]}"));
JsonObject obj = doc.as<JsonObject>();
// You can use a Flash String to get an element of a JsonObject
// No duplication is done.
long time = obj[F("time")];
// You can use a Flash String to set an element of a JsonObject
// WARNING: the content of the Flash String will be duplicated in the
// JsonDocument.
obj[F("time")] = time;
// You can set a Flash String to a JsonObject or JsonArray:
// WARNING: the content of the Flash String will be duplicated in the
// JsonDocument.
obj["sensor"] = F("gps");
// It works with serialized() too:
obj["sensor"] = serialized(F("\"gps\""));
obj["sensor"] = serialized(F("\xA3gps"), 3);
// You can compare the content of a JsonVariant to a Flash String
if (obj["sensor"] == F("gps")) {
// ...
}
}
void loop() {
// not used in this example
}
// See also
// --------
//
// https://arduinojson.org/ contains the documentation for all the functions
// used above. It also includes an FAQ that will help you solve any memory
// problem.
//
// The book "Mastering ArduinoJson" contains a quick C++ course that explains
// how your microcontroller stores strings in memory. It also tells why you
// should not abuse Flash strings with ArduinoJson.
// Learn more at https://arduinojson.org/book/
// Use the coupon code TWENTY for a 20% discount ❤❤❤❤❤