FlyTest/FlyExe/MainWindow.xaml.cs
tk 44ab798803 【类 型】:feat
【主	题】:添加碰撞次数排序 函数
【描	述】:
	[原因]:拿来判断 哪些航线碰撞较多 可按排序 顺序来 逐个绕行
	[过程]:计算航线的碰撞次数
	[影响]:
【结	束】

# 类型 包含:
# feat:新功能(feature)
# fix:修补bug
# docs:文档(documentation)
# style: 格式(不影响代码运行的变动)
# refactor:重构(即不是新增功能,也不是修改bug的代码变动)
# test:增加测试
# chore:构建过程或辅助工具的变动
2024-06-24 16:19:10 +08:00

128 lines
4.7 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using FlightRoute;
namespace FlyExe
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
public bool isSuccess;//记录绕行最终是否成功
public MainWindow()
{
InitializeComponent();
}
//保存输出文本
private static void SaveFile(string filePath, string txtCon)
{
txtCon = txtCon.TrimEnd((char[])"\n\r".ToCharArray());//去除最后的回车符
Console.WriteLine(txtCon);
string stream = null;
if (File.Exists(filePath))
{
StreamReader reader = new StreamReader(filePath);
stream = reader.ReadToEnd();
reader.Close();
}
FileStream fs = new FileStream(filePath, FileMode.OpenOrCreate);
StreamWriter sw = new StreamWriter(fs);
sw.Write(txtCon);
sw.Close();
fs.Close();
}
//回调 输出日志
public void StrPrint(string str)
{
vLogBox.Text += "\r\n"+str;
}
//资源管理器 获取文件路径及文件名
private string OpExplorer(string titName, out bool isSelect)
{
Microsoft.Win32.OpenFileDialog ofdl = new Microsoft.Win32.OpenFileDialog();//打开资源管理器
ofdl.Filter = "航点文件|*.txt;*.svg";//资源管理器限制扩展名
ofdl.Title = titName;
if (ofdl.ShowDialog() == true)//执行打开资源管理器 并判断有没有获取到文件名
{
isSelect = true;
}
else
{
isSelect = false;
}
return ofdl.FileName;//返回路径及文件名
}
//3D绕行 按钮执行
private void Button_Click_ABypassB(object sender, RoutedEventArgs e)
{
//导入航点
bool isSelect;//判断有没有获取到文件名
string fileName = OpExplorer("导入航点文件", out isSelect);
StrPrint("开始");
if (isSelect)//如果读取到文件路径名称
{
List<Vector3[]> txt = FlyBase.TxtToPos(fileName, out string[] fightNames);//从txt文件里面读取航点 信息
//3D绕行计算
List<Vector3[]> txtC = FlyBase.ExeABypassB(txt[0], txt[1], out this.isSuccess, StrPrint);
string txta = "";
string txtb = "";
string txtc = "";
int id = 1;
foreach (Vector3 item in txtC[0])
{
txta += id + " 0" + " " + item.x + " " + item.y + " " + item.z + "\r\n";
if (txtC.Count > 1) txtb += id + " 0" + " " + txtC[1][id - 1].x + " " + txtC[1][id - 1].y + " " + txtC[1][id - 1].z + "\r\n";
if (txtC.Count > 2) txtc += id + " 0" + " " + txtC[2][id - 1].x + " " + txtC[2][id - 1].y + " " + txtC[2][id - 1].z + "\r\n";
id++;
}
SaveFile("C:/Users/szdot/Desktop/a.txt", txta);
if (txtC.Count > 1) SaveFile("C:/Users/szdot/Desktop/b.txt", txtb);
if (txtC.Count > 2) SaveFile("C:/Users/szdot/Desktop/c.txt", txtc);
}
if (this.isSuccess == true)
{
StrPrint("成功");
}
else
{
StrPrint("未成功");
}
StrPrint("结束");
}
//碰撞次数排序
private void Button_Click_CollisionSort(object sender, RoutedEventArgs e)
{
//导入航点
bool isSelect;//判断有没有获取到文件名
string fileName = OpExplorer("导入航点文件", out isSelect);
if (isSelect)//如果读取到文件路径名称
{
List<Vector3[]> txt = FlyBase.TxtToPos(fileName, out string[] fightNames);//从txt文件里面读取航点 信息
//碰撞检测
List<int[]> airCollision = FlyBase.AirImitation(txt[0],txt[1]);
string txta="";
foreach (int[] item in airCollision)
{
txta += item[0]+"-"+item[1]+",";
}
SaveFile("C:/Users/ddkk/Desktop/a.txt", txta);
}
}
}
}