修改自动编号逻辑前
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@ -37,8 +37,8 @@
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True="【编辑模式】" />
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<cnv:BooleanToStringConverter x:Key="Show2d3dButtonContentConverter"
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False="平面地图"
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True="三维地图" />
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False="平面视图"
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True="立体视图" />
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<cnv:BooleanToResourceConverter x:Key="CheckSignConverter"
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@ -13,7 +13,7 @@ using System.Windows.Input;
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namespace Plane.FormationCreator.ViewModels
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{
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public class ConfigVirtualIdViewModel: ViewModelBase
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public class ConfigVirtualIdViewModel : ViewModelBase
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{
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CopterManager _copterManager;
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public ConfigVirtualIdViewModel(CopterManager copterManager)
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@ -55,7 +55,7 @@ namespace Plane.FormationCreator.ViewModels
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}
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/// <summary>
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/// 设置单个虚拟ID
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@ -94,75 +94,123 @@ namespace Plane.FormationCreator.ViewModels
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int colCount = SingleRowCount;
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int copterCount = _copterManager.Copters.Count;
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/*
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if (copterCount % colCount != 0)
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{
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Alert.Show($"列数设置错误!");
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return;
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}
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*/
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//列数用户设置colCount
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//计算行数rowCount
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int rowCount = copterCount / colCount;
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//有多的飞机,多一行
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//有整除余,代表最后一行是否没有满
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bool havemode = (copterCount % colCount != 0);
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//if (havemode)
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// rowCount++;
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int num = 1;
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if (_copterManager.AcceptingControlCopters.Count() == 4)
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//目前方案是 选中3架飞机,1号飞机,第一排任意飞机,第一列任意飞机(尽量远离1号机)
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//用于计算横向和纵向的角度
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if (_copterManager.AcceptingControlCopters.Count() == 3)
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{
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var copters = _copterManager.AcceptingControlCopters.ToList();
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var firstCopter = copters[0];
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var secondCopter = copters[1];
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var thirdCopter = copters[2];
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var fourthCopter = copters[3];
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// var fourthCopter = copters[3];
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//第一列角度
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double firstColazimuth = GeographyUtils.RadToDeg(GeographyUtils.CalcDirection2D(
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firstCopter.Latitude, firstCopter.Longitude,
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thirdCopter.Latitude, thirdCopter.Longitude));
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//最后列角度
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double lastColazimuth = GeographyUtils.RadToDeg(GeographyUtils.CalcDirection2D(
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secondCopter.Latitude, secondCopter.Longitude,
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fourthCopter.Latitude, fourthCopter.Longitude));
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//第一列角度(1,3) 用于计算每行第一架飞机
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float firstColDirect =(float) GeographyUtils.RadToDeg(firstCopter.CalcDirection2D(thirdCopter));
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//最后列角度(2,4) 用于计算每行最后一架飞机
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float lastColDirect =(float) GeographyUtils.RadToDeg(secondCopter.CalcDirection2D(fourthCopter));
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/*
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// //四个角从1号机开始选取(第一排第一个1, 第一排最后2, 最后一排第一个3 , 最后一排最后4)
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//第一列角度(1,3) 用于计算每行第一架飞机
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float firstColazimuth = GeographyUtils.RadToDeg(GeographyUtils.CalcDirection2D(
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firstCopter.Latitude, firstCopter.Longitude,
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thirdCopter.Latitude, thirdCopter.Longitude));
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//最后列角度(2,4) 用于计算每行最后一架飞机
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float lastColazimuth = GeographyUtils.RadToDeg(GeographyUtils.CalcDirection2D(
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secondCopter.Latitude, secondCopter.Longitude,
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fourthCopter.Latitude, fourthCopter.Longitude));
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*/
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ICopter destCopter = null;
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ICopter sourceCopter = null;
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ICopter rowfirstCopter = null;
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ICopter rowlastCopter = null;
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//行头位置,行尾位置,用ILocation2D不用ICopter是因为可能没有飞机
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ILocation2D rowLocfirst = null;
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ILocation2D rowLoclast = null;
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//行查找步长
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int rowfindstep = 1;
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//按行循环
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for (int i = 0; i < rowCount; i++)
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{
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//第一行开始结束是(1,2)
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if (i == 0)
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{
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rowfirstCopter = firstCopter;
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rowLocfirst = rowfirstCopter;
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rowlastCopter = secondCopter;
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rowLoclast = rowlastCopter;
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}
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//最后一行(3,4)
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else if (i == rowCount - 1)
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{
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rowfirstCopter = thirdCopter;
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rowLocfirst = rowfirstCopter;
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rowlastCopter = fourthCopter;
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rowLoclast = rowlastCopter;
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}
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else
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//中间的行找该行的第一架和最后一架飞机
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{
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rowfirstCopter = FindNextCopter(rowfirstCopter, firstColazimuth);
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rowlastCopter = FindNextCopter(rowlastCopter, lastColazimuth);
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}
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if (rowfirstCopter == null || rowlastCopter == null)
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{
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Alert.Show($"在确认第{i+1}列时候无法找到起始或结束飞机");
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return;
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rowLocfirst=rowLocfirst.CalcLatLngSomeMetersAway2D(firstColDirect, 1.5f);
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rowLoclast = rowLoclast.CalcLatLngSomeMetersAway2D(firstColDirect, 1.5f);
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rowLocfirst.CalcLatLngSomeMetersAway2D(firstColDirect, 1.5f);
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rowfirstCopter = FindNextCopter(rowLocfirst, firstColDirect, 1);
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rowlastCopter = FindNextCopter(rowLoclast, lastColDirect, 1);
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}
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if (rowfirstCopter == null)
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Message.Show($"无法找到第{i + 1}行的起始飞机");
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if (rowlastCopter == null)
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Message.Show($"无法找到第{i + 1}行的结束飞机");
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rowfindstep = 1;
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//每一行按列循环
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for (int j = 0; j < colCount; j++)
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{
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//计算每一行方向
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double curRowAzimuth = GeographyUtils.RadToDeg(GeographyUtils.CalcDirection2D(
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rowfirstCopter.Latitude, rowfirstCopter.Longitude,
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rowlastCopter.Latitude, rowlastCopter.Longitude));
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if (j == 0)
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{
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destCopter = rowfirstCopter;
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sourceCopter = rowfirstCopter;
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}
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else if (j == colCount - 1)
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{
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destCopter = rowlastCopter;
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}
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else
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//按行查找飞机
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{
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ICopter tempCopter = null;
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tempCopter = _copterManager.Copters.FirstOrDefault(o => o.VirtualId == num);
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@ -173,19 +221,36 @@ namespace Plane.FormationCreator.ViewModels
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tempCopter = _copterManager.Copters.FirstOrDefault(o => o.VirtualId == num);
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}
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destCopter = FindNextCopter(destCopter, curRowAzimuth);
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//根据当前飞机destCopter,按curRowAzimuth方向按间距1.5米找下一个飞机
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destCopter = FindNextCopter(sourceCopter, curRowAzimuth, rowfindstep);
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if (destCopter == null)
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{
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Alert.Show($"在寻找第{num}号位置时候无法找到对应位置飞机");
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return;
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Message.Show($"在寻找第{num}号位置时候无法找到对应位置飞机");
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//增加步长继续找
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rowfindstep++;
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//Alert.Show($"在寻找第{num}号位置时候无法找到对应位置飞机");
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//return;
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}
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else
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{
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rowfindstep = 1;
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sourceCopter = destCopter;
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}
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}
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destCopter.VirtualId = num;
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if (destCopter != null)
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{
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//赋予虚拟ID
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destCopter.VirtualId = num;
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Message.Show($"飞机{destCopter.Name} 虚拟ID = {destCopter.VirtualId}");
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Message.Show($"飞机{destCopter.Name} 虚拟ID = {destCopter.VirtualId}");
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}
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num++;
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}
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}
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@ -196,37 +261,78 @@ namespace Plane.FormationCreator.ViewModels
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}
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private ICopter FindNextCopter(ICopter startCopter, double azimuth)
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private ICopter FindNextCopter(ILocation2D startLoc, double azimuth, int findstep)
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{
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ICopter retCopter = null;
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bool foundCopter = false;
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float stepLength = 0;
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double mindis = 500.0f;
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while (!foundCopter)
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{
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stepLength += 1.5f;
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mindis = 500.0f;
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stepLength += 1.5f * findstep;
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//计算startCopter按azimuth方向移动stepLength后的位置targetLatLng
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Tuple<double, double> targetLatLng = GeographyUtils.CalcLatLngSomeMetersAway2D(
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startCopter.Latitude, startCopter.Longitude, (float)azimuth, stepLength);
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startLoc.Latitude, startLoc.Longitude, (float)azimuth, stepLength);
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//所有没有虚拟ID的飞机
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List<ICopter> remainCopters = _copterManager.Copters.Where(o => o.VirtualId == 0).ToList();
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foreach (var copter in remainCopters)
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{
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//计算这些飞机和targetLatLng的距离
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double temp = GeographyUtils.CalcDistance2D(copter.Latitude, copter.Longitude,
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targetLatLng.Item1, targetLatLng.Item2);
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if (temp < 1.5)
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//找最近的飞机
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if (temp < mindis)
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{
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mindis = temp;
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retCopter = copter;
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}
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//如果目标点最近未标注飞机小于1米就认为找到了
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if (mindis < 1.0)
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{
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foundCopter = true;
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retCopter = copter;
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break;
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}
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}
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//不找更多步长
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break;
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if (stepLength > 15)
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{
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break;
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}
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}
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return retCopter;
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if (foundCopter)
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return retCopter;
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else
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return null;
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}
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//根据当前位置和角度距离查找下一个位置
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private ILocation2D FindNextLocal(ILocation2D startLoc, float directionDegrees, float distance)
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{
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ILocation2D retLoc = null;
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//计算startCopter按azimuth方向移动stepLength后的位置targetLatLng
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Tuple<double, double> targetLatLng = GeographyUtils.CalcLatLngSomeMetersAway2D(
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startLoc.Latitude, startLoc.Longitude, directionDegrees, distance);
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return retLoc;
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}
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}
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}
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@ -104,7 +104,7 @@
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Margin="5,0,0,0"
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Command="{Binding ShowLackCopterNumsCommand}"/>
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<Button Content="自动编号"
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Margin="5,0,0,0"
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Margin="5,0,0,0" Visibility="Collapsed"
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Command="{Binding AutoLocationNumsCommand}"/>
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<Button Content="设置"
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Margin="5,0,5,0"
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@ -132,7 +132,6 @@ namespace Plane.FormationCreator.Views
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public void AddOrMoveCopter()
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{
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// return;
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if (!_flightTaskManager.TaskRun_2D) return; //不在2D模式运行直接退出
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try
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{
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