改变生成的飞机每行4架
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@ -224,7 +224,7 @@ namespace Plane.FormationCreator.Formation
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var newTask = new FlightTask(FlightTaskType.FlyTo);
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var newTask = new FlightTask(FlightTaskType.FlyTo);
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int coptindex = 0;
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int coptindex = 0;
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int colnum = 5; //自动生成列数=4
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int colnum = 4; //自动生成列数=4
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float coldis = 5;//列相距5米
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float coldis = 5;//列相距5米
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float rowdis = 5;//行相距5米
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float rowdis = 5;//行相距5米
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float matrixdis = 20; //生成方阵距离30米
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float matrixdis = 20; //生成方阵距离30米
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@ -54,9 +54,9 @@ namespace Plane.FormationCreator.ViewModels
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var center = _mapManager.Center;
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var center = _mapManager.Center;
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string id;
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string id;
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int colnum = 5; //自动生成列数=4
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int colnum = 4; //自动生成列数=4
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float coldis = 5;//列相距5米
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float coldis = 3;//列相距5米
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float rowdis = 5;//行相距5米
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float rowdis = 3;//行相距5米
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int currcol = 0; //当前列号
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int currcol = 0; //当前列号
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int currrow = 0; //当前行
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int currrow = 0; //当前行
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Tuple<double, double> colheadLatLng = new Tuple<double, double>(0, 0);
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Tuple<double, double> colheadLatLng = new Tuple<double, double>(0, 0);
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