Plane.Sdk3/PlaneGcsSdk_Shared/Communication/TcpConnection.cs

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#if !NETFX_CORE
using System;
using System.Net;
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using System.Net.Sockets;
using System.Threading.Tasks;
namespace Plane.Communication
{
/// <summary>
/// 提供作为 TCP 客户端通信的能力。
/// </summary>
public class TcpConnection : TcpConnectionBase
{
private string _remoteHostname;
private int _remotePort;
public TcpConnection(string remoteHostname, int remotePort = 5250)
{
_remoteHostname = remoteHostname;
_remotePort = remotePort;
_client = new TcpClient
{
ReceiveBufferSize = 40 * 1024,
ReceiveTimeout = 1200
};
}
public void Open()
{
if (!IsOpen)
{
try
{
_client.Connect(_remoteHostname, _remotePort);
}
catch (SocketException)
{
CreateClientAndConnect();
}
catch (ObjectDisposedException)
{
CreateClientAndConnect();
}
_isBroken = false;
}
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_stream = _client.GetStream();
}
public async Task<bool> BindIP(string ip)
{
bool bind = false;
try
{
IPAddress IPLocal = IPAddress.Parse(ip);
_client.Client.Bind(new IPEndPoint(IPLocal, 0));
bind = true;
}
catch
{
bind = false;
}
await Task.Delay(10).ConfigureAwait(false);
return bind;
}
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public override async Task OpenAsync()
{
if (!IsOpen)
{
try
{
await _client.ConnectAsync(_remoteHostname, _remotePort).ConfigureAwait(false);
}
//屏蔽掉异常处理
//CreateClientAndConnectAsync会new一个TcpClient并且重新连接
//之前设置的TcpClient中Socket Bind会无效在多网卡工作时会导致断线重连的时间特别长
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catch (SocketException)
{
//await CreateClientAndConnectAsync();
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}
catch (ObjectDisposedException)
{
//await CreateClientAndConnectAsync();
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}
_isBroken = false;
}
_stream = _client.GetStream();
}
private void CreateClientAndConnect()
{
_client = new TcpClient(_remoteHostname, _remotePort)
{
ReceiveBufferSize = 40 * 1024,
ReceiveTimeout = 1200
};
}
private async Task CreateClientAndConnectAsync()
{
_client = new TcpClient
{
ReceiveBufferSize = 40 * 1024,
ReceiveTimeout = 1200
};
await _client.ConnectAsync(_remoteHostname, _remotePort).ConfigureAwait(false);
}
}
}
#endif